Electronics and 3DCG Hobbyist

In my spare time, I specialize in crafting intricate 3D character art using tools such as Blender, ZBrush, and Substance Painter. My curiosity extends to exploring the beauty of shader programming and 3D engines, pushing the boundaries of technology and creativity.

Interests

  • High voltage
  • AR/VR
  • 3D engine
  • Shader programming
  • Motion capture
  • Embedded programming

3D Tools

  • Unity
  • ZBrush
  • Blender
  • Substance painter

Programming

  • C/C++
  • Python
  • Matlab
  • Rust